We’re less than a month away from the western launch of Akiba’s Beat, so XSEED Games swooped in with a new English story preview. Dig into the setup in the video below, along with a look at the Akihabara-based locations, battle system, and art style.
A spiritual successor to AKIBA’S TRIP: Undead & Undressed, AKIBA’S BEAT is a modern-day satirical spin on the classic Japanese RPG formula. Set in a true-to-life recreation of Tokyo’s Akihabara district (“Akiba” for short), players will take control of a party of characters led by protagonist Asahi Tachibana as they seek to rid the town of anything out of sync with reality during a repeating Sunday from which none of them are able to break away.
There are two sides to the gameplay: first, players will wander the streets and question the quirky Akihabara residents on a variety of subjects related to the mystery at hand, ultimately unlocking fantasy-themed dungeons known as “Delusionscapes” which are infested with monsters called “deluseons.” These deluseons are encountered on the map and fought in a party-based action battle system, putting players’ skills to the test and creating a uniquely challenging experience that seamlessly blends a real-life locale with the secret delusory world of its residents’ innermost desires.
AKIBA’S BEAT also features dual audio support with both English and Japanese language dialog options covering each of its nearly 22,000 spoken lines. Players who pre-order AKIBA’S BEAT will receive the game’s “cute little uggo” mascot character, Pinkun, who is phasing into reality as a 3.5” tall pocket plushie that will come with all pre-orders at participating retailers while supplies last.
Akiba’s Beat hits PS4 and PS Vita in North America on May 16, followed by Europe on May 19.