WATCH: Josie and the Pussycats, Archie Andrews Deliver Showstopping Performances in Thursday’s Episode of RIVERDALE on The CW

“Chapter Six: Faster, Pussycats! Kill! Kill!” debuts on March 2nd at 9/8c on The CW and March 3rd on Netflix for viewers outside the United States. Original music from RIVERDALE can be purchased on iTunes. For more information about ‘RIVERDALE’ and everything Archie Comics, visit the official Archie Comics website and …

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DC All Access: Win a DC UNIVERSE REBIRTH Prize Pack

DC All Access: Win a DC UNIVERSE REBIRTH Prize Pack

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Gamora: Going Deep

By Josh Weiss

The parenting skills of a sociopathic alien obsessed with death and devastation don’t tend to yield the most properly developed kids. Take, for instance, the life of everyone’s favorite green-skinned gal, Gamora—an invaluable member of the Guardians of the Galaxy who’s got the unfortunate burden of calling Thanos her father. But what was she like before she became the interstellar icon we know her as today?

Luckily, we don’t have to speculate because Nicole Perlman—who, along with James Gunn, co-scripted 2014’s “Marvel’s Guardians of the Galaxy”—explores just that with Gamora’s first solo comic series, in which a younger pre-Guardians incarnation of the woman warrior battles with her childhood demons, the first step in her trying journey from hazard to hero.

With GAMORA #4 on the way March 22, Nicole chatted with us on the challenge of getting into the psyche of and sympathizing with such an emotionally complicated—not to mention damaged–character who, thanks to her charming dad, is unnaturally obsessed with assassination and revenge more than any person—or alien, for that matter—should be.

Marvel.com: You’ve now tackled Gamora in comics and on the big screen. How did the experiences differ when it came to bringing her to life in each medium?

Nicole Perlman: Since the film was an ensemble piece that covered a lot of ground, I didn’t get to spend as much time with Gamora as I would have liked. Writing the comic has been a fulfilling way to go back and fill in some of the gaps in her life story. When I wrote Gamora for the screen her character was already at a place in her life where she had a strong moral compass. In many ways, adult Gamora is the ethical engine for the Guardians in the film; the person who holds everyone else to a higher moral standard. In the comics I was excited to explore Gamora at a halfway point in her life when her identity is still fluid and you get the sense she could really go either way. I was in the unique position of knowing where Gamora started—as an assassin raised by Thanos—and knowing where she ends up—as a heroic member of the Guardians of the Galaxy—so I wanted to give readers a glimpse of the years in-between those two extremes.

Marvel.com: What was your reaction when you found out you’d be headlining Gamora’s first solo comic series?

Nicole Perlman: I was excited by the opportunity to work in a new medium. It’s my first time writing comics, and in some ways it uses a different skill set than writing for film. For example, expanding or contracting time on the page to fit the scene’s emotional resonance is a common storytelling tool in comics, whereas in film, putting things in slow-motion carries a different kind of connotation and is a very specific stylistic choice.

Marvel.com: Did you have specific goals in mind for portraying the character and her journey when you first took on the writing job? Did any of them change over time?

Nicole Perlman: I wanted to focus on a specific relationship Gamora would have with someone who came into her life and turned her perspective upside down. It’s always satisfying when a character starts out at one extreme and by the end of her story ends up on the complete opposite side. One of the challenges was making sure Gamora was still likable when she was at her “deadliest woman in the galaxy” peak; after all, this is a young woman who murders people without hesitation. I thought it was important to see right from the start how traumatized Gamora was by her upbringing, and how it had colored her ability to tell right from wrong.

As for things that have changed over time: one of the big pivot points I was hoping to explore in Gamora’s journey ended up having to shift to something far subtler. It was partially to make sure everything still lined up with canon, but also due to the fact that that I only have room in my schedule this year to write a certain number of issues and I won’t be able to get Gamora organically to that point within that time frame.

Marvel.com: This run explores some of Gamora’s backstory. Was it at all difficult to separate the established character to tell a unique, pre-Guardians tale?

Nicole Perlman: I didn’t find it difficult, perhaps because I think each of us are a composite of many different people at various stages in our lives. Those different versions of ourselves are cumulative, like layers of a watercolor painting. I think back on the person I was at 18, and wonder if I would recognize her or even understand her; however, I know she was foundational to the person I am today. I look at my version of Gamora in the same way. It is a snapshot of who she was, as she was on her path to becoming who she is.

Gamora #4 cover by Esad Ribic

Gamora #4 cover by Esad Ribic

Marvel.com: Was there a particular character trait, scene or power you really enjoyed writing?

Nicole Perlman: I loved writing all the scenes of between Gamora and L’Wit. L’Wit has had just as difficult an upbringing as Gamora’s—and a parallel one in some ways. Both women grew up in exile, with no true family to care for them. They both had to live by their wits in order to survive very harsh childhoods. So they share a lot in common, but they have each handled their lot in life differently. Thanos taught Gamora that she’d only find catharsis through violence and revenge. Whereas L’Wit always held out hope for an escape to a better world—and knew that the truest comfort she could find was through connection with others. Writing the scenes between them has been really fun, because L’Wit is able to get under Gamora’s skin better than anyone else; perhaps because she understands 18-year-old Gamora better than anyone else.

Marvel.com: Apart from being the daughter and assassin of one of the meanest villains in the Marvel Universe, Thanos, what do you think drives Gamora to do what she does both in her own series and as part of the Guardians team?

Nicole Perlman: In my series, Gamora is afraid that she’ll never find a sense of closure and peace unless she has her vengeance. By the age of 18, she has spent years consumed by feelings of rage and depression regarding the massacre of her family. Her mental math is that the only reason she is still traumatized is because the Badoon got away scot free. She’s told herself a fairytale, that once the Royal Family has been wiped out she will finally be able to move on with her life. Of course, it was never about them; it was always about her, and the fact that she doesn’t know who she is. She’s still a teenager, after all. So in many ways, Gamora’s story is one about discovering her own identity once she has shed the crutch of her hatred. By the time she’s on the Guardians team as an adult, I think she has reached at a place in her life where she knows who she is and what’s important to her—and is aware that fighting for good and forging strong bonds with others is more fulfilling to her than anything else.

Marvel.com: What was the process like of getting into her head?

Nicole Perlman: I read a lot about people who have undergone childhood trauma, and what some of their coping mechanisms are. So frequently, the bad habits or personality traits that hold us back as adults started out as things that helped us survive when we were young. From 18-year-old Gamora’s perspective, her anger is a good thing; it protects her, it drives her forward, it keeps her going strong instead of succumbing to despair. But it doesn’t keep her warm at night, and it prevents her from seeing things as they truly are, and from allowing herself to open up to others. I wanted Gamora’s arc to be one in which she had to let go of her anger and hate so that she could ask herself what she really wanted and who she really was. It’s her first step toward adopting a more heroic persona.

Marvel.com: Gamora has the charming moniker of “The Deadliest Woman in the Galaxy.” When writing this series, what were some of the crucial decisions that went into showing her evolution from killer to guardian?

Nicole Perlman: I didn’t want the story to be a simple redemption arc—one where Gamora had an epiphany and then felt remorse and horror about all the deadly things she had done. So I suppose I made a conscious decision to leave a redemption quest out of this arc. Death is something Gamora grew up around; she was constantly emerged in it, and was even born on the day of her people’s genocide. It means something different to her than it does to you or I. Gamora has an edge to her, and it was important that this series kept that. I wanted her to treat killing as something so common as to be almost not worth talking about. Of course, the lack of human connection due to the wall around her heart is precisely what makes that kind of casual murder possible. Those walls are something that Gamora feels she needs in order to survive. Breaking it down is one of the key steps in her evolution, and L’Wit is the first person to crack open Gamora’s shell a bit, and let some light shine in.

Continue to explore the Deadliest Woman in the Galaxy alongside Nicole Perlman and artist Marco Checchetto on March 22 in GAMORA #4!

“Omega Labyrinth Z” Revealed for PS4 and PS Vita in Japan

D3 Publisher’s upgraded followup is currently in the works

You might recall Omega Labyrinth, the Matrix Software-developed roguelike dungeon-crawler that originally launched on PS Vita in Japan back in 2015. It never made its way to the west, but an upgraded followup was revealed in this week’s issue of Famitsu magazine. Read on for more.

We are on our way to Seattle for @emeraldcitycomicon!! So…

We are on our way to Seattle for @emeraldcitycomicon!! So excited to be up there with again bringing our goodies!! Watch out, ECCC17! Here we come!
#theninjabot #ninjabot #eccc #emeraldcitycomicon #roadtrip (at Portland, Oregon)

We are on our way to Seattle for @emeraldcitycomicon!! So…

We are on our way to Seattle for @emeraldcitycomicon!! So excited to be up there with again bringing our goodies!! Watch out, ECCC17! Here we come!
#theninjabot #ninjabot #eccc #emeraldcitycomicon #roadtrip (at Portland, Oregon)

NEW Guardians of the Galaxy Vol. 2 Trailer – WORLD PREMIERE

Anyone can save the galaxy once. Watch the brand new trailer for Marvel Studios’ “Guardians of the Galaxy Vol. 2” and see it in theaters May 5. Obviously.

BOOM! Studios Heads to Emerald City Comicon 2017 and Announces Signing, Panels, and Exclusives

February 28, 2017 (Los Angeles, Calif.) – BOOM! Studios is pleased to announce it will exhibit at Emerald City Comicon 2017, which will take place at the Washington State Convention Center in Seattle, Wash., during the weekend of March 2-5. BOOM! …

X-Men: Prime Time

The X-Men have been having a rough go of things lately. They’ve been at odds with each other, lost important leaders, and gone to war against the Inhumans. However, with the end of Inhumans Vs. X-Men, the once merry mutants will move forward with new goals.

Before fully entering ResurrXion, X-MEN PRIME #1 on March 29 will set the stage for new books like X-MEN GOLD, X-MEN BLUE, WEAPON X, and others. We sat down with artist Ken Lashley who’s working with Marc Guggenheim to preview the Gold squad and got some insight on the status quo moving forward!

Marvel.com: How does it feel to be one of the main artists presenting readers with the all-new status quo for the X-Men franchise with this issue?

Ken Lashley: X-Men was my first love in comics. l got [UNCANNY X-MEN #132] at my local variety store when I was 11 or so. I was taken back by the art and made it my mission to get as many issues as possible. It’s an honor to get the chance to work on the X-Men, I just love it. I hope I can do it justice. I will say when you get the opportunity to work on such iconic books, you have to bring you’re A-game. Hopefully l did that.

Marvel.com: It sounds like Kitty Pryde takes center stage in the story. How is she carrying herself upon returning to the X-Men?

Ken Lashley: It’s an amazing journey for the character. I remember her first appearance in UNCANNY X-MEN #129 as a young woman and to see her now taking the lead is interesting to say the least. Kitty Pryde has been through a lot and she is the perfect choice to become the center on the X-Men moving forward. l always have heard that leaders are not chosen, they emerge and I think Kitty has emerged as what the X-Men need at this time.

Marvel.com: With the new direction for the X-Men, there are also a lot of new costumes. Were there any challenges in adapting to the new looks?

Ken Lashley: Drawing new costumes is the fun part. Also, new costumes in this case are about moving forward. New, cool threads always make drawing these characters a bit more fun. I love the designs and each book has a very unique sensibility. It’s always exciting to draw the next era’s designs. I can look at an X-Men book and tell what series just by the look and it’s amazing to get my hands on them!

X-Men Prime preview art by Ken Lashley
X-Men Prime preview art by Ken Lashley
X-Men Prime preview art by Ken Lashley
X-Men Prime preview art by Ken Lashley
X-Men Prime preview art by Ken Lashley
X-Men Prime preview art by Ken Lashley

X-Men Prime in progress art by Ken Lashley
X-Men Prime in progress art by Ken Lashley
X-Men Prime in progress art by Ken Lashley
X-Men Prime in progress art by Ken Lashley
X-Men Prime in progress art by Ken Lashley
X-Men Prime in progress art by Ken Lashley

X-Men Prime in progress art by Ken Lashley
X-Men Prime in progress art by Ken Lashley
X-Men Prime preview art by Ken Lashley
X-Men Prime preview art by Ken Lashley
X-Men Prime preview inks by Ken Lashley
X-Men Prime preview inks by Ken Lashley

X-Men Prime preview inks by Ken Lashley
X-Men Prime preview inks by Ken Lashley
X-Men Prime preview inks by Ken Lashley
X-Men Prime preview inks by Ken Lashley
X-Men Prime preview inks by Ken Lashley
X-Men Prime preview inks by Ken Lashley

Marvel.com: The X-Men have just made it through a major conflict with the Inhumans. How does that carry into this issue visually?

Ken Lashley: l think that story had a very dark tone to it. I drew some very gritty stuff in the issue of that series that I drew and I think it really suited the story of the Inhumans Vs. X-Men [event], but this is something new so it has its own energy. I don’t think it will feel like a continuation but more like a fresh new beginning. Don’t get me wrong, it’s going to have an effect and that will be played out in the upcoming issues, but it a fresh, crazy beginning for the X-Men family.

Marvel.com: Your story follows the X-Men Gold team before they move into their new ongoing series. In what ways are they tied together visually before donning the new costumes in the series itself?

Ken Lashley: The history of the X-Men is well known and the relationships are well documented. My job is to give the readers the feel of X-Men and yet still be current and fresh. Visually it’s fun to get to have the classic characters to play with, remembering who they were and who they are today as I draw them. It is a difficult but exciting task. Kitty will not be wearing roller-skates…or will she?

Marvel.com: How was it working with Marc on this story?

Ken Lashley: Marc is truly a creative force, it’s a blessing to get to work on this with him. I have been able to work with some amazing talent and Marc is at the top of the list. The first line in the first script was a note to me personally. You don’t get that most days. The script was truly written by a creator who gets the X-Men. l love working with him. It’s so easy to pull images when he sets it up so well. One of the best artistic experiences of my career.

Look out for X-MEN PRIME #1, featuring a story by Marc Guggenheim and Ken Lashley, coming March 29!

“Attack on Titan: Escape from Certain Death” Adventure Game Delayed

Nintendo 3DS outing will now launch in Japan on May 11

Originally set for a March 30 launch, Koei Tecmo announced a delay for Attack on Titan: Escape from Certain Death. Developer Ruby Party’s adventure game will now launch in Japan on May 11. Read on for more.

“志”一括採用|avex group holdings

【非常識を常識に変えろ!! 2018年度 “志”一括採用エントリー開始!!】

本日3/1(水)よりエイベックスの『2018年度 “志”一括採用』のエントリーがスタートいたしました!!

『”志”一括採用』とは2014年度よりスタートしたエイベックス独自の採用方法で、「新卒 / 既卒」という枠組みを設けておりません。

2018/3/31時点で29歳未満の方なら学歴/国籍などを問わず、
「誰でも」そして「何度でも」チャレンジして頂けます。

エイベックスは本気であなたと向き合います!!

常にあなたの”志”を問い続けます!!

だからこそ、エイベックスにあなたの”志”をぶつけてください。

「世界中を感動の渦に巻き込みたい」という純粋な”志”を持ったみなさまからのエントリーを、心よりお待ちしております。

【”志”一括採用2018年度のエントリーはこちら】
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【エイベックス・グループ採用 Facebook】※最新の採用情報を発信中!!
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2017年6月24日より“第二章 発進篇”劇場上映スタート!『宇宙戦艦ヤマト2202 愛の戦士たち 2』Blu-ray&DVD発売決定!! | V-STORAGE

『宇宙戦艦ヤマト2202 愛の戦士たち』の“第一章 嚆矢篇(こうしへん)”劇場上映がスタート!同時に、“第二章 発進篇”の上映開始日も発表となりました。“第二章 発進篇”は、2017年6月24日(土)より、新宿ピカデリーをはじめとする全国20館の劇場にて2週間限定上映。劇場にて特別限定版Blu-rayの先行販売も行います。 “第二章 発進篇”を収録した「宇宙戦艦ヤマト2202 愛の戦士たち 2」Blu-ray&DVDが2017年7月28日に発売決定致しました。 上映劇場・バンダイビジュアルクラブ(BVC)・プレミアムバンダイ内バンダイビジュアルクラブ支店で販売となるBlu-ray特別限定版は、… “第一章 嚆矢篇(こうしへん)”大ヒット上映中の『宇宙戦艦ヤマト2202 愛の戦士たち』ですが、“第二章 発進篇”の上映日も発表となりました2017年6月24日(土)より、新宿ピカデリーをはじめとする全国20館の劇場にて2週間限定上映。第一章と同じく劇場にて特別限定版Blu-rayの先行販売も行います。“第二章 発進篇”を収録した「宇宙戦艦ヤマト2202 愛の戦士たち 2」Blu-ray&DVD一般発売は2017年7月28日です。引き続きよろしくお願いいたします!

Comments Off on 2017年6月24日より“第二章 発進篇”劇場上映スタート!『宇宙戦艦ヤマト2202 愛の戦士たち 2』Blu-ray&DVD発売決定!! | V-STORAGE

“TerraFormars” OVA Delayed

Manga goes on hiatus as writer deals with health problems

An early look at the next issue of Weekly Young Jump has revealed more about the halt in TerraFormars. A message from the manga magazine editors explains that the series is going on hiatus as writer Yū Sasuga deals with health problems. They aim to resume this autumn. Furthermore, the OAD adaptation the series Earth Chapter that was to be release with volume volume 21 in May has been delayed indefinitely.

Nintendo Switchで遊ぼう!ドラゴンクエストヒーローズ・ザ・LIVE 発売直前スペシャル | SQUARE ENIX Presents JAPAN

いよいよ、3月3日に発売が迫る、Nintendo Switch版の『ドラゴンクエストヒーローズⅠ・Ⅱ for Nintendo Switch』の魅力を、実機を使いながらご紹介!本作で新たに追加になった… 「Nintendo Switchで遊ぼう!ドラゴンクエストヒーローズ・ザ・LIVE 発売直前スペシャル」本日20時から放送開始予定!

Comments Off on Nintendo Switchで遊ぼう!ドラゴンクエストヒーローズ・ザ・LIVE 発売直前スペシャル | SQUARE ENIX Presents JAPAN

April Debut Of Hot, Bald, Romance Anime “Souryo to Majiwaru Shikiyoku no Yoru ni” Scheduled

Plans for the TV anime adaptation of Reon Maomi’s 2014 ongoing manga have been updated

Plans for the TV anime adaptation of Reon Maomi’s 2014 ongoing manga Souryo to Majiwaru Shikiyoku no Yoru ni... have been upated with news that the steamy romance kicks off on Tokyo MX April 2, 2017 (Sunday) 25: 00 ~ 25: 05. More after the jump.

MORE ALL-STAR COMIC GUESTS ADDED TO ORLANDO!

The MegaCon Orlando Comic Guest List just keeps growing! Meet fan favorite comic creators at MegaCon Orlando, May 25 – 28, 2017! Click here to … Read More >

Check out a preview of RIVERDALE ONE SHOT and more new Archie Comics on sale 3/1/17!

What’s new in the world of Riverdale? Take a look below for previews of RIVERDALE ONE SHOT, ARCHIE 75TH ANNIVERSARY DIGEST #7, and B AND V FRIENDS COMICS ANNUAL #253! To purchase these and other great Archie Comics, find a comic shop near you using the Comic Shop Locator service, visit the …

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Add “Interviews With Monster Girls” To Your “Monmusu Harem” In Smartphone Game Crossover

Hikari, Yuki, Sakie and Kyōko will be making voiced appearances

FURYU’s iOS/Android smartphone game Monmusu Harem is welcoming some guests from Shibasaki High School in a new crossover with the anime adaptation of Petos’ Interviews with Monster Girls. Hikari Takanashi (CV Kaede Hondo),  Yuki Kusakabe (CV Shiina Natsukawa), Sakie Satō (Yoko Hikasa) and Kyōko Machi (CV Minami Shinoda) will all be making voiced appearances in quests, login bonuses and gacha. Get a look after the jump.

FEATURE: “Berserk and the Band of the Hawk” Review

Omega Force swings for the fences with their bloodiest adaptation yet!

With the approaching season of Berserk set to kick off the second half of the story, we couldn’t be hungrier for some more Apostle-slaying action! Berserk and the Band of the Hawk delivers the full Midland experience, lovingly crafted by Omega Force to provide the most complete telling of the story outside of reading the manga. See Miura’s fantasy epic was condensed into one amazingly violent hack n’ slash, after the jump!

DC ENTERTAINMENT ANNOUNCES ALL-STAR PANEL LINEUP FOR EMERALD CITY COMICON

DC ENTERTAINMENT ANNOUNCES ALL-STAR PANEL LINEUP FOR EMERALD CITY COMICON

DC Entertainment announced today their exciting lineup of panels and talent for Emerald City Comicon (ECCC), taking place March 2-5 at the Washington State Convention …